Next, click on the Export button to take the whole project along. In the subsequent pop-up window you can configure various aspects of the export, but in our case the default setting will work as they are. Once we have it installed, go back to the open project in iClone and look for the USD export button at the top of the program. I’m adamant that everyone should try this software at least once due to its simplicity, usefulness, fun, and ease of use. Let’s start with the NVIDIA Omniverse platform, an application that is easy to download and completely free to use: Just register an account on their website and download the program. ![]() Finally, I animated the character’s gestures and eyes to bring her to life, which is without a doubt, the funnest part of the whole process. In order to make the animations fit the scene, I had to connect the spoon to the hand, fix the other hand to the pan handle, and adjust all of the movements to fit the character I was working with. In my case, I had to select an animation of a cook stirring contents in a pan and another motion for taste-testing with a spoon. ![]() Once we have selected the desired animation, we’ll just have to apply it to the character and adapt it to the scene we want represented in iClone. In order to bring it to life, we can take advantage of ActorCore’s fantastic motion library. Now we are going to add movements to this very same character. The first step would be to create a character in Character Creator, however, I’m going to skip this step because I have already written an article with a tutorial video on how to create a cartoon-style character.
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